With these libraries, you should be able to create a working chess game by following the examples (5000 through 5005 in particular) on the chessboard.js website. the chess board itself.Ĭhess.js handles the game mechanics, such as move generation / validation. This allows us to direct our focus towards only the most fascinating aspect of the application: the decision-making (AI) part! For this, we will be using external libraries:Ĭhessboard.js handles the graphical interface, i.e. Getting the GUI and game mechanics out of the way. These will be explained in-depth later on, and should be relatively simple to grasp if you have experience in programming. The two main algorithms involved are the minimax algorithm and alpha-beta pruning. Everything else will be covered as part of this tutorial. You should know basic programming and the general concept of a tree data structure. Uses the chess.js and chessboard.js libraries.
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